How do deploy it using github action ? #95
Closed
MartinDelille
started this conversation in
General
Replies: 1 comment 3 replies
-
What problems? It seems you have already managed to implement this in your PR.
Yeah, but unfortunately it's still a GDExtension library. In one of the previous iterations of DebugDraw3D development, there was an option to use a dummy GDScript that mimicked the original library instead of the library itself. |
Beta Was this translation helpful? Give feedback.
3 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Uh oh!
There was an error while loading. Please reload this page.
-
I'm looking for advice on how to use godot_debug_draw_3d for my sail simulation game: MartinDelille/nautilus#4
I read that there is a dummy target that I was able to generate locally (and available on the release). I would enjoy not commiting binaries to my repository. Any advice ?
Beta Was this translation helpful? Give feedback.
All reactions