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36 lines (36 loc) · 934 Bytes
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{
"name": "@cristianrg/game_engine",
"version": "1.1.2",
"description": "Game engine for 2D games using canvas element with TypeScript",
"main": "dist/index.js",
"types": "dist/index.d.ts",
"repository": {
"type": "git",
"url": "https://github.com/CristianRG/game_engine"
},
"scripts": {
"test": "echo \"Error: no test specified\" && exit 1",
"build": "rollup -c",
"start": "http-server src/ -c-1",
"dev": "nodemon"
},
"keywords": [
"game",
"engine",
"game engine"
],
"author": "Cristian Alexander R.G.",
"license": "AGPL-3.0-only",
"devDependencies": {
"@rollup/plugin-node-resolve": "^16.0.0",
"@rollup/plugin-terser": "^0.4.4",
"@rollup/plugin-typescript": "^12.1.2",
"@types/node": "^22.13.9",
"http-server": "^14.1.1",
"nodemon": "^3.1.9",
"rollup": "^4.34.9",
"tslib": "^2.8.1",
"typescript": "^5.8.2"
},
"type": "module"
}