When the player reaches around 0:14, the "danger" music should start. Likewise, when the time added results in the total time being over 14 seconds, it should go back to normal.
There should be some sort of BPM counter (for OpenSMCE flexiblity reasons), or wait for the loop to end.
When the player reaches around 0:14, the "danger" music should start. Likewise, when the time added results in the total time being over 14 seconds, it should go back to normal.
There should be some sort of BPM counter (for OpenSMCE flexiblity reasons), or wait for the loop to end.