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lines changed Original file line number Diff line number Diff line change 6262 fragmentShaderText : `
6363 void fragmentMain(FragmentInput fsInput, inout czm_modelMaterial material)
6464 {
65- int horizontalUncertainty = fsInput.metadata.r3dm_uncertainty_ce90sum;
65+ uint horizontalUncertainty = fsInput.metadata.r3dm_uncertainty_ce90sum;
6666 material.diffuse = vec3(float(horizontalUncertainty) / 255.0);
6767 }
6868 ` ,
7171 fragmentShaderText : `
7272 void fragmentMain(FragmentInput fsInput, inout czm_modelMaterial material)
7373 {
74- int verticalUncertainty = fsInput.metadata.r3dm_uncertainty_le90sum;
74+ uint verticalUncertainty = fsInput.metadata.r3dm_uncertainty_le90sum;
7575 material.diffuse = vec3(float(verticalUncertainty) / 255.0);
7676 }
7777 ` ,
8181 fragmentShaderText : `
8282 void fragmentMain(FragmentInput fsInput, inout czm_modelMaterial material)
8383 {
84- int uncertainty = fsInput.metadata.r3dm_uncertainty_ce90sum + fsInput.metadata.r3dm_uncertainty_le90sum;
84+ uint uncertainty = fsInput.metadata.r3dm_uncertainty_ce90sum + fsInput.metadata.r3dm_uncertainty_le90sum;
8585 material.diffuse = vec3(float(uncertainty) / 255.0);
8686 }
8787 ` ,
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