If there's a zip file using \ in game's Mods folder, Loenn will have an issue loading it. After loading all files and enter the editor scene, the toolbars won't show up, and Loenn will crash with a bluescreen if you try to click something.
[INFO] Registered scene 'Editor'
[INFO] Registered scene 'Loading'
[INFO] Registered scene 'Startup'
[INFO] Initialized runtime atlases with up to 8 layers
[INFO] Added another runtime atlas number 1
[INFO] Loaded image 'E:\Steam\steamapps\common\Celeste\Content\Graphics\Atlases\Gameplay0.data' to atlas layer 1 at (0, 0) with size 4096x4096
[INFO] Added another runtime atlas number 2
[INFO] Loaded image 'E:\Steam\steamapps\common\Celeste\Content\Graphics\Atlases\Gui0.data' to atlas layer 2 at (0, 0) with size 4096x4096
[INFO] Updated filename cache for 'BackslashTest_zip'
[WARNING] Task Failed: stack overflow
[WARNING] stack traceback:
[C]: in function 'getDirectoryItems'
[string "utils/filesystem.lua"]:227: in function 'findRecursive'
[string "utils/filesystem.lua"]:251: in function 'findRecursive'
[string "utils/filesystem.lua"]:251: in function 'findRecursive'
[string "utils/filesystem.lua"]:251: in function 'findRecursive'
[string "utils/filesystem.lua"]:251: in function 'findRecursive'
[string "utils/filesystem.lua"]:251: in function 'findRecursive'
[string "utils/filesystem.lua"]:251: in function 'findRecursive'
[string "utils/filesystem.lua"]:251: in function 'findRecursive'
[string "utils/filesystem.lua"]:251: in function 'findRecursive'
[string "utils/filesystem.lua"]:251: in function 'findRecursive'
[string "utils/filesystem.lua"]:251: in function 'findRecursive'
...
[string "utils/filesystem.lua"]:251: in function 'findRecursive'
[string "utils/filesystem.lua"]:251: in function 'findRecursive'
[string "utils/filesystem.lua"]:251: in function 'findRecursive'
[string "utils/filesystem.lua"]:265: in function 'getFilenames'
[string "mods.lua"]:531: in function 'getOrCacheFilenames'
[string "mods.lua"]:54: in function 'findModFolderFiletype'
[string "mods.lua"]:87: in function 'findPlugins'
[string "scene_handler.lua"]:174: in function 'loadExternalScenes'
[string "scenes/loading.lua"]:74: in function 'func'
[string "utils/tasks.lua"]:203: in function <[string "utils/tasks.lua"]:203>
[ERROR] Editor version: 1.0.5
Love2d version: 11.5.0 - Mysterious Mysteries
Operating system: Windows
[string "input_devices/tool_device.lua"]:34: attempt to index local 'currentTool' (a nil value)
stack traceback:
[string "selene_main.lua"]:65: in function 'handler'
[love "boot.lua"]:352: in function '__index'
[string "input_devices/tool_device.lua"]:34: in function 'tryRoomSwap'
[string "input_devices/tool_device.lua"]:83: in function <[string "input_devices/tool_device.lua"]:80>
[string "input_device.lua"]:28: in function <[string "input_device.lua"]:15>
[string "scene_handler.lua"]:46: in function 'sendEvent'
[string "input_handler.lua"]:80: in function <[string "input_handler.lua"]:68>
[string "main.lua"]:36: in function <[string "main.lua"]:25>
[C]: in function 'xpcall'
[love "boot.lua"]:377: in function <[love "boot.lua"]:344>
Sample zip file: BackslashTest.zip
Compress-Archive command in Windows PowerShell 5.1 can be used to create a zip file with \ as path separator, but PowerShell 7+ fixes this issue and used / instead.
Using Windows PowerShell 5.1:
C:\Users\wegfan\test>powershell
Windows PowerShell
版权所有 (C) Microsoft Corporation。保留所有权利。
尝试新的跨平台 PowerShell https://aka.ms/pscore6
PS C:\Users\wegfan\test> $PSVersionTable.PSVersion
Major Minor Build Revision
----- ----- ----- --------
5 1 22621 5624
PS C:\Users\wegfan\test> Compress-Archive -Path * -DestinationPath 1.zip
PS C:\Users\wegfan\test> unzip -l 1.zip
Archive: 1.zip
Length Date Time Name
--------- ---------- ----- ----
0 2025-09-01 09:34 a\b.txt
39 2025-09-01 09:35 everest.yaml
--------- -------
39 2 files
Using PowerShell 7+:
C:\Users\wegfan\test>pwsh
PowerShell 7.5.0
A new PowerShell stable release is available: v7.5.2
Upgrade now, or check out the release page at:
https://aka.ms/PowerShell-Release?tag=v7.5.2
PS C:\Users\wegfan\test> Compress-Archive -Path * -DestinationPath 2.zip
PS C:\Users\wegfan\test> unzip -l 2.zip
Archive: 2.zip
Length Date Time Name
--------- ---------- ----- ----
0 2025-09-01 09:34 a/b.txt
39 2025-09-01 09:35 everest.yaml
--------- -------
39 2 files
If there's a zip file using
\in game'sModsfolder, Loenn will have an issue loading it. After loading all files and enter the editor scene, the toolbars won't show up, and Loenn will crash with a bluescreen if you try to click something.Sample zip file: BackslashTest.zip
Compress-Archivecommand in Windows PowerShell 5.1 can be used to create a zip file with\as path separator, but PowerShell 7+ fixes this issue and used/instead.Using Windows PowerShell 5.1:
Using PowerShell 7+: