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Add Jsenm to the credits section
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README.md

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@@ -107,7 +107,8 @@ For more information about Starlight, please visit: [https://discord.gg/FYYqJU2b
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- **TownOfUs-R**: - Portions of code (PlayerById, GetClosestBody) and asset (ReviveSprite) derived from [Town-Of-Us-R](https://github.com/eDonnes124/Town-Of-Us-R).
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- **MoreGamemodes**: [MoreGamemodes](https://github.com/Rabek009/MoreGamemodes) - Derivation of IsActive and IsSabotage code.
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- **yanplaRoles**: [yanplaRoles](https://github.com/yanpla/yanplaRoles) - Portions of code (SavePlayerRole, GetPlayerRolesHistory).
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- **EloySus**: [EloySus](https://github.com/EloySus) – for all button sprites used in NewMod
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- **EloySus**: [EloySus](https://github.com/EloySus) – for old button sprites used in NewMod
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- **Jsenm**: [Jsenm Discord](jsenm) - For the newer sprites/art for NewMod
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- **Pixabay**: [Pixabay](https://pixabay.com) - For sound effects used in NewMod
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- **angxlwtf**: [angxlwtf](https://github.com/angxlwtf) - Idea for **Wraith Caller** (originally for Hitman LP)
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