Explain your idea
Create recipes to treat wooden items where it makes sense.
We can treat planks, and it seems sensible that things made out planks could also be treated ex post facto. This would allow players to use found wooden items to created treated items.
Example, I often dismantle villages and rebuild them with darker wood, but don't often use Oak fences, slabs or stairs, in builds, but definitely would use treated versions of those in builds.
The suggestion isn't really about conserving resources like creosote, more as it's a way to make disparate wood types placed into storage useful (I would totally setup an Assembler to treat all the different wood items to creosote so they stack neatly in storage and can be used to build IE things.)
Tags already exist for c:slabs/wooden, c:stairs/wooden, c:fences/wooden, etc, so only one recipe for each type of item would be needed.
Since trap doors and doors often have a different look than their treated analog, I recommend against including them as it might be silly for treating a door to change it's shape/look.
Explain your idea
Create recipes to treat wooden items where it makes sense.
We can treat planks, and it seems sensible that things made out planks could also be treated ex post facto. This would allow players to use found wooden items to created treated items.
Example, I often dismantle villages and rebuild them with darker wood, but don't often use Oak fences, slabs or stairs, in builds, but definitely would use treated versions of those in builds.
The suggestion isn't really about conserving resources like creosote, more as it's a way to make disparate wood types placed into storage useful (I would totally setup an Assembler to treat all the different wood items to creosote so they stack neatly in storage and can be used to build IE things.)
Tags already exist for c:slabs/wooden, c:stairs/wooden, c:fences/wooden, etc, so only one recipe for each type of item would be needed.
Since trap doors and doors often have a different look than their treated analog, I recommend against including them as it might be silly for treating a door to change it's shape/look.