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# These are untracked commits to the source before source control was used.
# Please note that the commits are not descriptive and are only here for logging purposes.
ChatEventDecoder fix
Player region changing fix
Walking height level fix
ThirdObjectActionEvent fix
Combat level formula fix
Item equipping fix
2-handed weapon equip fix
SwitchItemEventDecoder fix
SetInterfaceTextEventencoder fix
317 packet length fixes.
Archive decoding fix
Updated all assets to their newest version
Removed multi revision support
Removed JRuby scripting
Replaced XML parsing with json
Rewrote some of the JRuby core, translated to Java.
Renaming and code cleanup in IsaacRandom
Redesigned event multiplexing
Removed a few left-overs from the old multi-revision support
Did a few TODOs found in the code
Code and documentation formatting
Moved org.apollo.tools.EquipmentConstants into org.apollo.tools.EquipmentUpdater and made it private to prevent confusion with the org.apollo.game.model.EquipmentConstants class
More TODOs completed
Cleaned up some of my old code from the previous release
Added CharacterFields, which houses fields relating to that of a character.
Renamed org.apollo.game.model.Character to GameCharacter to prevent confusion with java.lang.Character
Mob support!
Mob synchronization completed!
Finished player synchronization
Added a bunch of synchronization blocks (thanks buroa)
Code format + more documentation
Partial rewriting to plugins
Specify long literal instead of assumed int when reading packet to prevent possible integer overflow
Formatted the json config files