iOS compatibility not mentioned in README? #38
tververs-simcrew
started this conversation in
General
Replies: 1 comment
-
|
It technically isn't completely supported as direct static linking through the nuget package (which is the main source of release/distribution) isn't available because I still haven't figured out custom static build properties for iOS TFM project setups. The current release you're looking at only edits certain action file builds which is compiling the main opus C lib for iOS which isn't completely related OpusSharp's core behavior itself. I will say though, the release notes for README update is a bit misleading as I was only mentioning this README https://github.com/AvionBlock/OpusSharp/blob/master/OpusSharp.Natives%2FREADME.md. |
Beta Was this translation helpful? Give feedback.
0 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Uh oh!
There was an error while loading. Please reload this page.
-
The changelog for v1.6.1 mentions that OpusSharp now has iOS static library support.
We confirmed this because we're using OpusSharp for an iOS app in Unity.
However https://github.com/AvionBlock/OpusSharp/blob/master/README.md still states that there is no iOS compatibility?
Beta Was this translation helpful? Give feedback.
All reactions