Describe the bug
If a model contains many facesets, then export them as usd. Then load the usd as a usd reference. Then moving the exported group will be very slowly, but if you just move the model group instead of the mtl scope, there is no problem
Specs (if applicable):
- OS & version : windows 10
- Maya version : maya2025.3
- Maya USD : 0.34.5
- arnold : MtoA 5.4.7.1
Describe the bug
If a model contains many facesets, then export them as usd. Then load the usd as a usd reference. Then moving the exported group will be very slowly, but if you just move the model group instead of the mtl scope, there is no problem
Specs (if applicable):