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Releases: AppliedEnergistics/GuideME

21.5.9-beta (Minecraft 1.21.5)

23 Jun 20:58
6a530f6

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21.1.13 (Minecraft 1.21.1)

23 Jun 20:59
8945b65

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Backporting the following changes from 21.5.9-beta:

  • Fix text in floating elements disappearing while scrolling.
  • Fix layout of game scenes still including the vertical toolbar even if it was hidden.

Full Changelog: v21.1.12...v21.1.13

21.5.8-beta (Minecraft 1.21.5)

21 Jun 14:20
5dfcf99

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21.1.12 (Minecraft 1.21.1)

21 Jun 14:46
d0546d3

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Backports the following from 21.5.8-beta:

  • Add support for templating annotations in game scenes. This allows you to apply annotations to specific blocks in the scene by type rather than position.
  • Add the ability to position structures when they are placed by using the new pos="x y z" attribute. This change allows the same structure to be added multiple times to a scene at different positions.
  • Add a new tag to game scenes to clear out tags of a given type. This is useful for clearing out support blocks from structures after they have been imported into a scene. See the game scene documentation for details.

Full Changelog: v21.1.11...v21.1.12

20.4.5 (Minecraft 1.20.4)

21 Jun 14:54
4a62c61

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Backports the following from 21.5.8-beta:

  • Add support for templating annotations in game scenes. This allows you to apply annotations to specific blocks in the scene by type rather than position.
  • Add the ability to position structures when they are placed by using the new pos="x y z" attribute. This change allows the same structure to be added multiple times to a scene at different positions.
  • Add a new tag to game scenes to clear out tags of a given type. This is useful for clearing out support blocks from structures after they have been imported into a scene. See the game scene documentation for details.

Full Changelog: v20.4.4...v20.4.5

20.1.11 (Minecraft 1.20.1)

21 Jun 14:57
443abcf

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Backports the following from 21.5.8-beta:

  • Add support for templating annotations in game scenes. This allows you to apply annotations to specific blocks in the scene by type rather than position.
  • Add the ability to position structures when they are placed by using the new pos="x y z" attribute. This change allows the same structure to be added multiple times to a scene at different positions.
  • Add a new tag to game scenes to clear out tags of a given type. This is useful for clearing out support blocks from structures after they have been imported into a scene. See the game scene documentation for details.

Full Changelog: v20.1.10...v20.1.11

21.5.7-beta (Minecraft 1.21.5)

19 Jun 22:12
6559fe4

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21.1.11 (Minecraft 1.21.1)

19 Jun 23:10
69667c2

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Backports the changes from GuideME 21.5.7-beta.

Full Changelog: v21.1.10...v21.1.11

20.4.4 (Minecraft 1.20.4)

19 Jun 22:24
7704b24

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Backports the changes from GuideME 21.5.7-beta.

Full Changelog: v20.4.3...v20.4.4

20.1.10 (Minecraft 1.20.1)

19 Jun 22:40
d929e75

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Backports the changes from GuideME 21.5.7-beta.

Full Changelog: v20.1.9...v20.1.10