Releases: AppliedEnergistics/GuideME
Releases · AppliedEnergistics/GuideME
21.5.9-beta (Minecraft 1.21.5)
21.1.13 (Minecraft 1.21.1)
Backporting the following changes from 21.5.9-beta:
- Fix text in floating elements disappearing while scrolling.
- Fix layout of game scenes still including the vertical toolbar even if it was hidden.
Full Changelog: v21.1.12...v21.1.13
21.5.8-beta (Minecraft 1.21.5)
21.1.12 (Minecraft 1.21.1)
Backports the following from 21.5.8-beta:
- Add support for templating annotations in game scenes. This allows you to apply annotations to specific blocks in the scene by type rather than position.
- Add the ability to position structures when they are placed by using the new pos="x y z" attribute. This change allows the same structure to be added multiple times to a scene at different positions.
- Add a new tag to game scenes to clear out tags of a given type. This is useful for clearing out support blocks from structures after they have been imported into a scene. See the game scene documentation for details.
Full Changelog: v21.1.11...v21.1.12
20.4.5 (Minecraft 1.20.4)
Backports the following from 21.5.8-beta:
- Add support for templating annotations in game scenes. This allows you to apply annotations to specific blocks in the scene by type rather than position.
- Add the ability to position structures when they are placed by using the new pos="x y z" attribute. This change allows the same structure to be added multiple times to a scene at different positions.
- Add a new tag to game scenes to clear out tags of a given type. This is useful for clearing out support blocks from structures after they have been imported into a scene. See the game scene documentation for details.
Full Changelog: v20.4.4...v20.4.5
20.1.11 (Minecraft 1.20.1)
Backports the following from 21.5.8-beta:
- Add support for templating annotations in game scenes. This allows you to apply annotations to specific blocks in the scene by type rather than position.
- Add the ability to position structures when they are placed by using the new pos="x y z" attribute. This change allows the same structure to be added multiple times to a scene at different positions.
- Add a new tag to game scenes to clear out tags of a given type. This is useful for clearing out support blocks from structures after they have been imported into a scene. See the game scene documentation for details.
Full Changelog: v20.1.10...v20.1.11
21.5.7-beta (Minecraft 1.21.5)
21.1.11 (Minecraft 1.21.1)
Backports the changes from GuideME 21.5.7-beta.
Full Changelog: v21.1.10...v21.1.11
20.4.4 (Minecraft 1.20.4)
Backports the changes from GuideME 21.5.7-beta.
Full Changelog: v20.4.3...v20.4.4
20.1.10 (Minecraft 1.20.1)
Backports the changes from GuideME 21.5.7-beta.
Full Changelog: v20.1.9...v20.1.10