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Splinter Cell #69

@AlpyneDreams

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@AlpyneDreams

See also: #65

  • Works pretty well! Se below for comparison with WineD3D.
  • Shadows (Add support for NVIDIA Shadow Buffers #65) are a concern.
  • Currently crashes when alt-tabbing because GetClientRect is returning 160x24 for some reason so it just infinitely tries to recreate the swapchain. Maybe the game is making the window this stupid size? I don't know.
  • "Shiny textures"

20221127040924_1
20221127040019_1

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    enhancementNew feature or requestworking!This game works, but may still need attention.

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