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Project Roadmap

Phase 1: Core Refactoring (Q2 2026) - CURRENT

  • Restructure project directory
  • Implement CMake build system
  • Modularize monolithic codebase
  • Add essential open-source documentation

Phase 2: Quality & Testing (Q3 2026)

  • Implement unit tests for game logic
  • Set up GitHub Actions CI/CD
  • Improve collision detection system
  • Add support for multiple screen resolutions

Phase 3: Features & Content (Q4 2026)

  • Add new levels
  • Implement a level editor
  • Add gamepad support
  • Integrate advanced shaders for better visual effects

Phase 4: Release (Q1 2027)

  • v1.0.0 Stable Release
  • Support for macOS and Linux
  • Steam/Itch.io integration