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Rewrite the command list to move the automatic barrier to the c# part #30

Rewrite the command list to move the automatic barrier to the c# part

Rewrite the command list to move the automatic barrier to the c# part #30

Triggered via push March 4, 2025 07:52
Status Success
Total duration 7m 31s
Artifacts 1

build.yml

on: push
build-windows-x64
7m 18s
build-windows-x64
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18 warnings
build-windows-x64
No files were found with the provided path: ./Coplt.Graphics.Native.D3d12/bin/Debug/*.nupkg. No artifacts will be uploaded.
build-windows-x64: Coplt.Graphics.Core/Core/CommandList.cs#L1854
Field 'ComputeScope.m_has_compute_shader' is never assigned to, and will always have its default value false
build-windows-x64: Coplt.Graphics.Core/Core/CommandList.cs#L1855
Field 'ComputeScope.m_has_mesh_shader' is never assigned to, and will always have its default value false
build-windows-x64: Coplt.Graphics.Core/Core/CommandList.cs#L1856
Field 'ComputeScope.m_has_task_shader' is never assigned to, and will always have its default value false
build-windows-x64: Coplt.Graphics.Core/Core/CommandList.cs#L1445
Field 'RenderScope.m_has_uav_writes' is never assigned to, and will always have its default value false
build-windows-x64: Coplt.Graphics.Core/Core/CommandList.cs#L1854
Field 'ComputeScope.m_has_compute_shader' is never assigned to, and will always have its default value false
build-windows-x64: Coplt.Graphics.Core/Core/CommandList.cs#L1855
Field 'ComputeScope.m_has_mesh_shader' is never assigned to, and will always have its default value false
build-windows-x64: Coplt.Graphics.Core/Core/CommandList.cs#L1856
Field 'ComputeScope.m_has_task_shader' is never assigned to, and will always have its default value false
build-windows-x64: Coplt.Graphics.Core/Core/CommandList.cs#L1445
Field 'RenderScope.m_has_uav_writes' is never assigned to, and will always have its default value false
build-windows-x64: Coplt.Graphics.Core/Core/CommandList.cs#L1854
Field 'ComputeScope.m_has_compute_shader' is never assigned to, and will always have its default value false
build-windows-x64: Coplt.Graphics.Core/Core/CommandList.cs#L1855
Field 'ComputeScope.m_has_mesh_shader' is never assigned to, and will always have its default value false
build-windows-x64: Coplt.Graphics.Core/Core/CommandList.cs#L1445
Field 'RenderScope.m_has_uav_writes' is never assigned to, and will always have its default value false
build-windows-x64: Coplt.Graphics.Core/Core/CommandList.cs#L1856
Field 'ComputeScope.m_has_task_shader' is never assigned to, and will always have its default value false
build-windows-x64: Coplt.Graphics.Core/Core/CommandList.cs#L1854
Field 'ComputeScope.m_has_compute_shader' is never assigned to, and will always have its default value false
build-windows-x64: Coplt.Graphics.Core/Core/CommandList.cs#L1855
Field 'ComputeScope.m_has_mesh_shader' is never assigned to, and will always have its default value false
build-windows-x64: Coplt.Graphics.Core/Core/CommandList.cs#L1445
Field 'RenderScope.m_has_uav_writes' is never assigned to, and will always have its default value false
build-windows-x64: Coplt.Graphics.Core/Core/CommandList.cs#L1856
Field 'ComputeScope.m_has_task_shader' is never assigned to, and will always have its default value false
build-windows-x64
No files were found with the provided path: ./Coplt.Graphics.Native.D3d12/bin/Release/*.nupkg. No artifacts will be uploaded.

Artifacts

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Name Size Digest
managed Expired
95 KB
sha256:54580a3e513451ce4a2b0dd08534ed67ef240381619b5ef06f43f1f3b7d7b61b